TouchDesigner: 2D Motion Capture
So this went, strangely. I was hoping to mimic the puppet tool in After Effects in TouchDesigner. The closest thing I found was using the Stoner Tool - which is actually meant for projection mapping. It's okay, I guess.
Next time I'll try rigging the 2D character in Maya and importing it before connecting to Skeleton, as suggested by my friend Adam Katz.
Nonetheless. This project file was requested and I made up a nice toe with notes and descriptions and everything. It would seem like a waste not to include it here.